

We should have social systems to help people over come those fears and protect them from threats, both physical and financial. No one should be forced to be with someone they fear because of finances, childcare, safety, or loneliness.
Not all shitty partners induce fear. I’ve known some girls who are just head over heels due to how attractive, wealthy, or mostly sweet a guy is. The good times outshine the bad times and they get into the “i can fix him” mentality. My brother is like that where he has gotten away with cheating with nearly every partner he has had. It usually takes the girl months to finally leave him and say its been enough. Hes the chad gym type and genuinely doesn’t have to try to pull women. Any time they threaten to leave he gets all sweet, shows up with gifts and acts romantic and sexy just to get caught cheating again next week.
We need to be hard on ourselves sometimes and push manipulative people out of our lives. I think an erosion of IRL friendships has influenced this trend as well. I used to know girls who would band together to help a girl get rid of a shitty guy they were infatuated with but that is much harder to do online than in person.
I’d argue the DLCs did more than you imply. The extra modes of transit gave more options to move people, painting a custom park area made cities feel more realistic than premade square parks, universities could be a great centerpiece for a neighborhood. Its not like vanilla was unplayable, but the DLC defintely added more creativity for me.