

Sure they do. Just not often enough.
Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.
Introverted, yet I enjoy discussion to a fault.
Sure they do. Just not often enough.
Ok?
I’m saying is that modern game engines and rendering tech allow a lot of the things that are good about these games to be turned up to eleven, both in terms of gameplay and art.
Helldivers is still blocked for those countries. They just dropped the PSN requirement.
I don’t entirely agree.
Say what you will about what it did with the characters, but Sly 4 took the level design and art to new heights, and that was thanks to modern advancements in graphics.
Rift Apart does the same for Ratchet and Clank.
Apparently windows doesn’t like it, but it can be done using Rufus or WinToUSB.
Should be. A USB drive is a storage device like any other. Shouldn’t matter that it isn’t connected via SATA or NVME.
Wine can’t properly access USB devices, so even if you got iTunes installed, it wouldn’t work.
I’m sceptical that a VM is out of the question, one should run on almost anything, though not necessarily perform well. I would give it an attempt, if you didn’t already.
Still, it might be simplest to set up a windows install with itunes on a usb, or second partition, and boot into windows only when you need to.
What are you on about?
Unless you’re the admin, using nextcloud involves nothing more complicated than google drive or dropbox.
I have half a dozen “normies” on my instance as users, and they figure it out just fine.
Sure, but if they keep trying to go bigger, they WILL hit a ceiling. And they have yet to show a willingness to go smaller with a subsequent project when one ends up too big to pay for itself.
Squenix does not seem to know how to match a budget to the size of the market that actually exists, and only ever goes smaller in scope when something is a “side project” adjacent to a main product.
And the signs that they are finally starting to make the same mistake with FF are beginning to show.
Intergrade was not as big as main FF installments, but it was well received by a lot of players. As a result they immediately scaled up Rebirth to be as big, or bigger, than anything they’ve done. And lo and behold, players coming from Intergrade love it, but it didn’t magically mean a bunch more people bought it.
I’m referring to Squenix’s habit of overspending on a franchise the moment it gets traction, and then not selling enough games to recoup cost, because there was never that much demand to begin with.
If they make money on this cross-over, then ok. But as someone with zero interest in MtG, but plenty in the new Final Fantasy games, this just feels like yet another expensive marketing stunt that will not get an actual return.
They lost money on Tomb Raider and Deus Ex, because they couldn’t stop themselves spending almost as much on marketing as they did development, expecting a fan base orders of magnitude larger to materialize out of thin air.
And then, instead of reducing scope to match the number of fans and thereby sales they could actually expect, they just axed the franchises.
I like the remakes, but I really wish Squenix would just stop making things weird.
Whenever they get a taste of success they immediately blow up the budget, overspend, and then blame the market for not showing interest to match.
Oh that’s new for me. I’ve been using alternativeto.com
They are countries that do not have PSN access. As Sony wants to make PSN accounts mandatory on PC, they got in hot water for selling their games in countries where you can’t legally even have a PSN account.
In response, they blocked sales in all those countries.