

The story is bad, the ship’s weapons selection is terrible, the outposts are almost useless, the temples are ridiculous, the powers are mostly unnecessary and soooo mmmaaannnyyy loading screens….
The story is bad, the ship’s weapons selection is terrible, the outposts are almost useless, the temples are ridiculous, the powers are mostly unnecessary and soooo mmmaaannnyyy loading screens….
I think the problem is that when you cross the border to, let’s say, Canada, the agent you’re presenting your passport is Canadian. There’s nothing on the American side.
I’ve always thought all the information is exchanged between countries.
So, now we’re gonna see two rows of agents. The first American for the exit and the second, Canadian for the entrance. But that would create a buffer of no man’s land between the rows. Things can get interesting there.
I have the AirPod pro. It has a feature called transparency, where it transfers the ambient sound into the ear, plus the music, so it should be like you aren’t using anything. The problem is, the frequencies are not the same. I start hearing louder noises in higher frequencies. I think I understand what you go through with the air dryer.
And the bastard is not even quitting. He said he’ll still be the PC’s leader.
“Loud environment detected”.
Well, because the air dryer is fucking loud! And even the ones that are not that loud, your watch is that close to it, so it will say it’s a loud environment. That’s what it does!
The ship building is convoluted, difficult to establish where the doors/passageways will be. My beef is with the guns selection. We have several classes of guns but they all get mixed up in the menu.
I thought the story was weak as hell, to say the least.
Have you played No Man’s Sky? That’s how you have a good transition between space and land. Having loading screens when entering a big building doesn’t bother me. But the bugs in having or not doors and being or not in a place without atmosphere, does.